jdkunesh

don't ask, just eat. 

How to Get Our Democracy Back

Yet a year into the presidency of Barack Obama, it is already clear that this administration is an opportunity missed. Not because it is too conservative. Not because it is too liberal. But because it is too conventional. Obama has given up the rhetoric of his early campaign--a campaign that promised to "challenge the broken system in Washington" and to "fundamentally change the way Washington works." Indeed, "fundamental change" is no longer even a hint.

Great article from Lawrence Lessig on the source of much discontent of the national with Obama's administration.

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Filed under  //   politics  

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Soldier Field at Night: Bears v. Vikings

Man, it was cold. This may have been Brett Favre's last regular season
game, but I've thought that since what? 2002?

     
Click here to download:
Soldier_Field_at_Night_Bears_v.zip (1206 KB)

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Filed under  //   Chicago   football   fun  
Posted from Chicago, IL

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Software's dirty <+++awesome+++> secret: It's a CRAFT, not a process. There is no process yet!

Lots of people doubt Jesus was Christ, but no one refutes he was a
carpenter about 2,000 years ago. A craft that has lasted more than two
millenia is one that was easier to industrialize, since it was so
mature and well known. Once you know all the factors that go into
making a chair because of the accumulated knowledge of humankind, it's
replicable by a machine.

Software development is not even a century old, and it has developed
and discarded specialty after specialty in that time. This,
ultimately, is what dooms a lot of design research's arguments when it
comes to interactive products (voice, mobile, web, what have you).
There is not the ability to understand and finesse the product via
typical product design methods as you might with industrial design.

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Filed under  //   design research   software   ui  

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Modernizer: a CSS3 + HTML5 graceful degradation JS library

Check out this website I found at modernizr.com

Coolio's. The theme for this year: HTML5!

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Filed under  //   design   html   js   web standards  

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Lifestyle design + city planning = secrets to a longer life

The secret to longevity, as I see it, has less to do with diet, or even exercise, and more to do with the environment in which a person lives: social and physical. What do I mean by this? They live rewardingly inconvenient lives. They walk to the store and to their friends' homes and they live in houses set up with opportunities to move mindlessly. They do their own yard work, hand-knead their own bread dough, and, in the case of Okinawa, get up and down off the floor several dozen times a day.

A good reminder of good habits for us all to reinforce in this new year.

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Filed under  //   design   food   lifestyle   urbanism  

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City Forward

Awesome stuff from #citycamp. Wish this boy had crashed it, but biz travel during the week and sick kids over the weekend kept me away.

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Filed under  //   augmented reality   citycamp   data   design   environment   network   urbanism  

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Brendan's Japanese soda - part 2

(download)

The conclusion to the elaborate soda process.

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Filed under  //   food   fun   Seattle  

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Brendan's Japanese Soda - part 1

(download)

Brendan showing off some crazy Japanese soda pop.

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Filed under  //   food   fun   seattle  

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Jeff Rubin: Riding Hard and Fast on Energy

I'm glad I didn't see this on a Monday. Any time the world changes this much it is both terrifying in its scope and exhilarating in its possibilities.

As a right brainer, I have an aversion to finance and numbers. I loved geometry as a student, but derided economists as money-grubbers. Now, as a business owner, I have a more rationalist/objectivist viewpoint, though I still think Ayn Rand was a whack job, sorry!

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Filed under  //   business   economics   environment   local  

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Brian Eno on innovation and creation

My interest in making music has been to create something that does not exist that I would like to listen to, not because I wanted a job as a musician. I wanted to hear music that had not yet happened, by putting together things that suggested a new thing which did not yet exist. It's like having a ready-made formula if you are able to read it. One of the innovations of ambient music was leaving out the idea that there should be melody or words or a beat… so in a way that was music designed by leaving things out – that can be a form of innovation, knowing what to leave out. All the signs were in the air all around with ambient music in the mid 1970s, and other people were doing a similar thing. I just gave it a name.

Thanks to @russu for the linkie!

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Filed under  //   music  

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